About Floppy’s Playtime:
A smashing evolution of an old formula. People who’ve played and enjoyed Ragdoll Masters, Ragdoll Kung Fu, Hammerfall, and other turn-of-the-century physics-based beat-em-ups will recognize the excellence of this title immediately. For the uninitiated, you control a ragdoll character in a puppet fashion, flailing their weapons toward enemy weak points. In this game, armor provides some resistance to damage before falling off entirely, and further damage to un-armored limbs will result in dismemberment. Armor can provide offensive capabilities as well, which one-ups previous titles of this kind. An armored boot beats a bare skull, and even limbs holding weapons can be lopped off for proper disarming. Ranged weapons are included, and seem pretty fairly balanced with their limitations of reload speed and aiming precision. You can block with your weapons, as well as equip shields in your off-hand. There is some character customization available, aside from gear you can also customize hair/skin/facial features and their respective colorings. The weapons and armor can’t be recolored, however. Weapons can be held in reverse grip as well as standard, adding more depth to the loadout. Customized loadouts can be saved and loaded as the situation demands. Single player is a 10-match affair, your custom character versus ten assorted combinations of foes in varying gear and sizes. Wins unlock keys, which unlock more gear. There’s no storyline, no excess reading, just heavy metal and the clash of steel.