About Hunter X Online:
Hello, after playing this game for many years now I have a fairly good understanding of some of the ins and outs of how this game works. Keep in mind that I am only one person and there are many different perspectives out there about this game. What is theHunter Call of the Wild and how is it different from other hunting games? I am sure you may have skimmed the description of the game by now but to put it into my words. TheHunter: Call of the Wild (CotW) is an “easy to pick up” hunting experience. It has enough of a realistic sense of hunting albeit a tad more on the arcadey side of things but is not too overwhelming when it comes to understanding some core mechanics. While the main objective of the game is to hunt and explore, you do not have to hunt any animals. Some people enjoy the game for its atmosphere, walking around the reserves, the ambient noises, and photography. You have the option to turn off the narrative voice lines so you may not be disturbed in your endeavors. The various soundtracks that are unique to each reserve give a little bit more soul to a map. Base mechanics – Unlike in other games where you have the option to “hunt” animals by turning them into bullet sponges. In this game there is a strong emphasis on shot placement (where you shoot an animal) and tracking. Typically you want to shoot behind the front shoulders on 95% of the animals in game (any quadruped) the exceptions tend to be small game like rabbits, hares, waterfowl, and upland birds. Hitting the lungs will bring the animal down fairly quickly (depending on the animal and weapon used) If you are feeling up for a challenge you may also want to try for a heart shot. The heart (ingame) is normally located at the elbow of most animals if they are broadside (facing 90 degrees left or right from you) or somewhere mid/low chest if facing you. This will take down almost all animals on the spot.