About MeloBlox RPG:
This is one of the most intense and tightly crafted games I’ve ever played. There’s no grinding or chances to prep, so a game like this needs to finely balanced, and it succeeds wonderfully. Every single decision feels urgent and important, down to who you chose to talk to, but the game doesn’t hate you the way a lot of games like that would. You really do pay for decisions you make as early as the first chapter until the late game, but at the same time none of that is necessarily run breaking. The game doesn’t mislead you into traps or wasting your precious time, but still gives you the dignity to make your own decisions without just telling you no. It’s also particularly emotionally intense at the same time. It’s still a cartoony game, but especially given the war in Ukraine right now, a lot of it really hits hard due to the subject matter. It’s got kind of a furry Fullmetal Alchemist esthetic going on, but at the same time it’s much more explicitly magic steampunk WW II, starring child soldiers whose emotions you need to manage and whose souls you can sacrifice for ammo. Minor spoiler: You get to kill Josef Mengele though, which is a plus, but at the same time Josef Mengele exists, which is a negative. His lab is brought down to a PG depiction, but still, it’s Mengele.