About RoCitizens:
The game has fun and cheeky ambiance but it was so grindy that I would have to be paid to finish it. What is the point of having ~40 recruitable characters, if you have to level every one of them separately? So you either have to use only a couple of them at all times, or spend hours on hours grinding just to bump up their levels. Some other games I have played solve this by auto-leveling the inactive characters along with the active ones. The solution implemented here sucked most of the fun out of the game for me As the newly elected Vice President of the World, it’s time to do whatever the President asks you to do. The opposition leader isn’t satisfied with the results of the election, he’s started a smear campaign on the V.P. that has everyone riled up. Despite these problems he goes out of his way to help out the citizens with their problems. He’s embroiled in a mystery that includes strange animals wandering the forests, and coffee makers that attack the patrons. Earthbound Style – The creators of Citizens of Earth were clearly inspired by the great Mother/Earthbound series. It capitalizes on the visual presentation of minimalist first-person battles with text flowing above screen. It has its own sense of wacky characters from the over-the-top Vice President to the insane ramblings of the school mascot. Gotta Catch Em’ All – Even with the resemblance to Earthbound, the game has a distinct similarity to the Pokemon series. As the V.P. you’re set to push citizens around with your powerful ways. Your job is to meander about town running into wacky personas and recruiting them to do your bidding. Each citizen has their own set of skills and strengths and weaknesses. They can easily be swapped in and out according to the situation, so there is plenty of fun to be had with each.