About SCP 3008:
Until recent changes, this game was a fun and fair experience for both humans and SCPs. But as time wore on, Northwood kept on buffing and reworking the SCPs to be more powerful on their own. This however, completely disrupted the balance SCPs are supposed to have. Each SCP used to have straightforward gimmick which you work with to evade and counter them as humans. It required teamwork for SCPs to emerge victorious because each SCP had their shortcomings, so it always felt fair when you died to an SCP. They were also vulnerable to the two military factions by a large but finite healthpool. But with the introduction of HS, an immense regenerative healthpool that must first be penetrated to get to the SCPs vital health. These barriers are so large that it is almost futile to attempt and shoot at an SCP, since even after empytying three magazines right into their faces is not sufficient to penetrate this HS. Added with large reworks that several SCPs such as 173 and 096 have undergone, there is very little you can do under most circumstances of encountering them. Let alone several. I used to love this game, and I respect Northwood’s attempts to expand the game but in doing so they have broken several fundamental balances that are required to make the game fun and engaging for the human classes. I want to like this game, but in its current state it is but a pain to play as a human. Until they seriously reconsider some recent changes, I am afraid I cannot recommend this game in its current state