About Starving Artists:
Deer Developers. Please add this for the second game: I’d so deeply wish that you could mix your own shades from just the 3 primary colors and black and white. Also i’d wish there was more techniques he could learn, so that the pencil not looks like something from Microsoft Paint, with a full dot being dragged around, but instead actual pencil strokes. Stuff like splashing with paint and putting on/off painting-tape for making sharp edges. General measuring and drawing tools. The option for the camera to go closer to the painting. THANK YOU for a great game tho! I love the game. Its one of those relaxing home games that you can have so much creativity with. You do not have to be an artist to play and create cool designs and patterns. It’s very rare that I run across something truly spectacular merely by chance. But that’s the case with Passpartout: The Starving Artist. I was skimming YouTube for upcoming games, something that looked interesting, something that could challenge me intellectually as well as creatively, when I ran across a video for the successor to the game (Passpartout 2). I watched it and I was enthralled. Luckily, at the time that I viewed the video, the game was being offered as a demo. So I played it. Played it some more. Came up with some gorgeous painting (IMHO) and tossed out some rags hardly worthy of the bottom of a blind cockatoo’s cage, but in the end, I fell in love with that demo and I had to search out more of its artistic goodness.