About Tower Of Misery:
Tower of misery is a RPG dungeon crawling game with an RTS aspect for the battle part. When I saw the battle, I was reminded of Dragon Age Origins, where you could pause mid-battle to reorganize, and I thought that was a great. The story is also quite entertaining, you try to climb every level of an upside-down tower buried underground? I find that quite interesting. However, I feel disappointed after reaching the midpoint of the game, despite all the positive aspects of the game. The battle becomes boring because of how easy it is (I increase the difficulty to epic gradually). Unlike what I expected, there is no complicated strategy. DPS is all that matters, there are not many life-threatening battles. While boss battle requires a little micro management, you won’t have to worry about it too much. In addition to the storyline, the game throws up lots of story elements that make you curious (warning, lots of text to read if you want to understand the plot), but the ending and the way to solve it are weak. I spent lots of time exploring the map to uncover the story, and the reward of it is not worth it. Even with all the downside, I still recommend the game because I bought it with the biggest discount at that time. With the price that I pay, I think I get an equal value of it.