About Welcome To Bloxburg:
Welcome To Bloxburg is the more-of-the-same sequel to the first game. So my review will be very similar too. it’s still sokoban, the ‘push things around until everything sticks together’ variety. gravity applies to certain blocks but not you. Every white tile is available for movement. Unless blocked. no move counter, limit or rating system. But some timing is involved. the goal is to stick all the red and blue tiles together, like in those jelly-based games, for instance. they cling to each other wherever they touch. Even on the sides while falling, and disappear if all their own tiles are together. multiple blocks can be pushed. There are locks to open, conveyor belts, deadly lasers and mirrors. Even a few secrets. skulls are new, they destroy not only you but red and blue blocks as well. 43 levels altogether in 2 worlds. But progression is non-linear and multiple levels are available most of the time. level 39 is the last regular one. It can be reached by completing about 75% of the game (there’s a progress bar on level select). the rest are bonus and community levels, instructions for the latter in the forum. 100% unlocks the level editor, according to the patch notes anyway. I didn’t get that far. it’s definitely a bad idea to hide it behind such a requirement. it’s not an ‘explain every new mechanic’ kinda game. Instead it teaches through clever level design (and level names) and by letting you experiment without repercussions, like every puzzler should.